Large version.
I decided to go back to the .swf from a couple of posts ago and add a few features. I think that this really shows how this could be formed into a useful application.
Controls are the same, but now rolling over any of the particles with your mouse allows you to see a few scraps of data from it, including:
- the ID (based on when it is added to the stage)
- the type (in this case, based on the color)
- the weight (which determines size and speed)
- the speed on each axis at which the particle is moving
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